Rafe is a designer specialising in XR and AI, with 5 years experience at multiple award-winning design studios. I've built prototypes, created films, developed experiences, and more.
Over the last 6 years I've been exploring and building within the intersection of art and technology. After graduating with a masters in product design I freelanced for some time before joining Seymour Powell's creative technology team, building tools and experiance's for VR projects like Virgin Galactic's spaceship design. A year later I joined Liquid City, a new studio led by Keiichi Mastuda with a small, highly talented team coming from tech companies like Leap motion, Microsoft and Meta. Liquid City focused on prototyping for XR and AI like Wisp and Wol. It was here that I found a keen interest in the intersection of AI and XR. Since then I've taken some time to focus on freelance as well as exploring my own projects like Vega.
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