
Rafe is a designer specialising in 3D art, technical art and prototyping for Extended Reality and Artificial Intelligence.
Over the last 5 years I've been exploring and building within the intersection of art and technology. After graduating with a masters in product design I freelanced for some time before joining Seymour Powell's creative technology team, building tools and experiance's for VR projects like Virgin Galactic's spaceship design. A year later I joined Liquid City, a new studio led by Keiichi Mastuda, known for his film 'Hyper Reality' with a small, highly talented team coming from tech companies like Leap motion, Microsoft and Meta. Liquid City focused on creating films and prototypes for XR and AI, some examples are Wisp and Wol. It was here that I found a keen interest in the intersection of AI and XR. Since then I've taken some time to focus on freelance as well as exploring my own projects like Vega.
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